Dariusz Piotrowski

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Dariusz Piotrowski

Dariusz Piotrowski Dariusz Piotrowski Dariusz Piotrowski
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House of Dread

Responsibilities

During this games jam my responsibilities were UI and Gameplay Programming. I was responsible for creation of weapons and skills for the main character. Moreover, the game also allowed of switching from physical realm to spiritual realm by changing the main character from a human to a ghost or otherwise allowed 2 players to play the game one as the human and the other as ghost. 


- Role: Programmer

- Engine: Unity

- Language: C#

House of dread - Gallery


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